Educational Science

Research

Here you will find an overview of our digital games research. The projects are listed in alphabetical order by game title, and you will also find the learning potentials in focus that we are investigating in our research. If you click on a project, you will find a short summary of the game, our research and detailed analyses as downloads.

Assassin’s Creed: Odyssey

Knowledge gain: History (Ancient Greece)

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Brain it on!

Knowledge gain: basic knowledge of physics

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Crusader Kings II

Knowledge gain: Middle Ages

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Frostpunk

Teaching values and norms: Morality

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Gris

Increasing knowledge:Grief

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Human Resource Machine

Knowledge transfer: informatics basics

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Inside

Teaching values and norms

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Little Nightmares

Knowledge gain: storytelling and interpretive competence

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Metal Gear Solid V

Strategic and analytical thinking and teaching of values and norms

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Minecraft

Creativity

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Plague Inc.

Increased knowledge: Biology

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Sea of Solitude

Knowledge transfer: Psychological impairments

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Sims 4

Teaching values and norms: Identity formation

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Tropico 5

Increasing knowledge: Political education

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